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模擬人生4-技能修改命令使用教程

發(fā)布時間:2014-09-13 18:05 來源:互聯(lián)網(wǎng)

 

  第一個部分是技能修改的指令

  需要先使用 TestingCheats true

  指令格式如下:

  stats.set_skill_level1-10

  將"烹飪"設定成等級9的范例:

  stats.set_skill_level Major_HomestyleCooking 9

  技能作弊碼如下:

  Major_Fishing 釣魚

  Major_Mischief 惡作劇

  Major_Guitar 吉他

  Major_Reaping 收割

  Major_Programming 程式設計

  Major_Gardening 園藝

  Major_GourmetCooking 米其林烹飪

  Major_Comedy 喜劇

  Major_Charisma 魅力

  Major_Writing 寫作

  Major_VideoGaming 電玩游戲

  Major_Violin 小提琴

  Major_RocketScience 火箭科學

  Major_Painting 繪畫

  Major_Piano 鋼琴

  Major_Logic 邏輯

  Major_Handiness 靈巧

  Major_HomestyleCooking 烹飪

  Major_Bartending 調酒

  Skill_Fitness 健身

  Skill_Child_Social 社交(兒童)

  Skill_Child_Motor 運動(兒童)

  Skill_Child_Creativity 創(chuàng)意(兒童)

  Skill_Child_Mental 心智(兒童)

  注意事項:

  1. 烹飪分兩種,一種是一般"家庭烹飪"(Homestyle),一種是"米其林烹飪"(Gourmet)

  2. Reaping 技能目前看起來無效,似乎也不是指園藝的收成。猜測可能是游戲內有方法可以成為死神,有需要的可以自己做測試看看...

  第二個部分是延伸的作弊碼

  有些測試過有效,有些無效,我就不一一翻譯了,有興趣的玩家可以試試看。

  一般玩家最關注的指令大概是這一個:

  aspirations.complete_current_milestone 完成現(xiàn)階段的抱負

  你也許也需要啟用以下指令:

  AutomationTestingCheats true

  已測試成功的指令:

  death.toggle [true|false]

  fire.toggle [true|false] appears to work. Will not extinguish existing fires.

  sims.modify_in_cas

  sims.Spawn - spawns sim and adds them to your household.

  sims.spawnsimple spawns sim without adding to household.

  stats.fill_commodities_household

  stats.disable_all_commodities | stats.enable_all_commodities

  sims.remove_all_buffs - Removes all moodlets

  sims.get_sim_id_by_name - gets simID, may be good for other commands.

  money- sets money to exact amount.

  sims.modify_funds <(-)amount> - adds or subtracts from funds.

  sims.hard_reset = forces user to default position.

  autonomy.show_queue - prints to console but doesn't seem to show anything useful.

  aspirations.complete_current_milestone

  debug.enable_woohoo [true|false]

  debug.enable_wedding [true|false]

  autonomy.ambient [on|off] / walkby.toggle

  autonomy.household [on|off]

  objects.consumables_infinite_toggle [true|false] - This makes all consumables have infinite quantities (ie cake that never ends.)

  cas.fulleditmode [true|false] (already known but in case someone didn't know)

  不確定的指令(沒時間測試):

  tutorial.deactivate_tutorial_tip

  fire.kill - might kill the sim or put fire out.

  fire.singe_sim - probably adds negative moddlet or kills sim

  pregnancy.clear - cancel a pregnancy?

  pregnancy.seed

  pregnancy.roll

  households.toggle_bill_notifications

  households.autopay_bills

  households.fill_visible_commodities_world

  crafting.shorten_phases [on|off] doesn't appear to work.

  venues.set_venue Should be able to set a lot to public using this. I'll check into it.

  ui.toggle_silence_phone

  ui.dialog.auto_respond

  service_npc.toggle_auto_scheduled_services

  relationship.create not sure of parameters for these.

  relationship.destroy

  relationship.introduce_all_sims

  debug_outcome_style success|fail|alternate|off - might force either conversation responses or job situations to always have a certain outcome.

  environment_score.disable/enable - disables environment moodlet effects?

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