Assertion failed: CompareFileName == Filename [File:D:\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2136]
KERNELBASE.dll!UnknownFunction (0x00007ffe5df58b9c) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff66171ce68) + 159 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff66171d405) + 178 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FFileStreamReader::FFileStreamReader() (0x00007ff661793b76) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2138]
ShooterGame.exe!FGroupedDirectStreamAsyncArchive::CreateChild() (0x00007ff6617945b7) + 165 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2381]
ShooterGame.exe!ULinkerLoad::CreateLoader() (0x00007ff6617b2eff) + 84 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:829]
ShooterGame.exe!ULinkerLoad::Tick() (0x00007ff6617b2860) + 8 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:548]
ShooterGame.exe!FAsyncPackage::FinishLinker() (0x00007ff66178ccec) + 50 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:357]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff66178c81b) + 8 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:216]
ShooterGame.exe!ProcessAsyncLoading() (0x00007ff661791def) + 31 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1380]
ShooterGame.exe!FlushAsyncLoading() (0x00007ff661791bd1) + 17 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1294]
ShooterGame.exe!UPrimalGlobals::FinishLoadGameMedia() (0x00007ff6612ad0cf) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalglobals.cpp:80]
ShooterGame.exe!FTimerManager::Tick() (0x00007ff6621715bd) + 29 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\timermanager.cpp:619]
ShooterGame.exe!UWorld::Tick() (0x00007ff661fcbbdf) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\leveltick.cpp:1255]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff661efd211) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:894]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6611e45a9) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2181]
ShooterGame.exe!GuardedMain() (0x00007ff6611df7bc) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6611e5a8a) + 5 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6611e5bb8) + 8 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff663030af5) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe5f4013d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe60cd5454) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe60cd5454) + 0 bytes [UnknownFile:0]