Assertion failed: CompareFileName == Filename [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2136]
KERNELBASE.dll!UnknownFunction (0x000007fefda1965d) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x000000013fa58778) + 159 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x000000013fa58d15) + 178 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FFileStreamReader::FFileStreamReader() (0x000000013fad0456) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2138]
ShooterGame.exe!FGroupedDirectStreamAsyncArchive::CreateChild() (0x000000013fad0e97) + 165 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2381]
ShooterGame.exe!ULinkerLoad::CreateLoader() (0x000000013faef84f) + 84 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:829]
ShooterGame.exe!ULinkerLoad::Tick() (0x000000013faef1b0) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:548]
ShooterGame.exe!FAsyncPackage::FinishLinker() (0x000000013fac95cc) + 50 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:357]
ShooterGame.exe!FAsyncPackage::Tick() (0x000000013fac90fb) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:216]
ShooterGame.exe!ProcessAsyncLoading() (0x000000013face6cf) + 31 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1380]
ShooterGame.exe!UWorld::Tick() (0x000000014030a8d9) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\leveltick.cpp:1110]
ShooterGame.exe!UGameEngine::Tick() (0x000000014023bd9b) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:912]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f476289) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2302]
ShooterGame.exe!GuardedMain() (0x000000013f470b2c) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f47776a) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f477898) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x000000014137b1e5) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000778159ed) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007794b371) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007794b371) + 0 bytes [UnknownFile:0]
回復(fù)為了看是什么......................