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發(fā)布時間:2011-10-29 來源:互聯(lián)網(wǎng) 作者:dydhm 編輯:dydhm
法師專精:
叢林看守
Specialization: Keeper
就是原版中Dalish Elf的那個光頭老大的角色,比較有意思的一個專精,主技能讓自己不能移動,成為一個回血超快輸出高的防御塔……
專精解鎖:Henley’s Apothecary in Amaranthine
自然之力(持續(xù)):20
One with Nature:20
叢林看守與大地的紐帶創(chuàng)造出一個防御性力場,叢林看守在施法時不能移動,但對進(jìn)入力場的敵人造成自然傷害和移動速度懲罰。
The Keeper’s bond with the earth creates a defensive field that immobilizes the Keeper for as long as this spell is active, but inflicts nature damage and a penalty to movement speed on any enemy that enters the field.
荊棘之刃(主動):22
Thornblades:22
叢林看守從地下召喚樹根對處于自然之力創(chuàng)造出的力場中的敵人造成物理傷害。樹根會擊倒沒有通過物理抗性判定的敵人。
The Keeper calls roots from beneath the earth to inflict physical damage on all enemies within the field created by One with Nature. The roots also knock enemies back unless they pass a physical resistance check.
生命回復(fù)(被動):25
Replenishment:25
沒有活著的生物能逃過生命的輪回;所有逝去的生命都將回歸大地。現(xiàn)在法師在叢林看守法術(shù)造成傷害時回復(fù)一定生命。當(dāng)一個敵人在自然之力的力場內(nèi)死亡時,他的軀體將被消耗,在短時間內(nèi)為法師大幅增加生命回復(fù)速度。
No living thing can escape the cycle of life; all who fall return to the earth. The mage now regains some health whenever a Keeper spell inflicts damage. When an enemy dies within the field of One with Nature, the body is consumed, giving the mage a large bonus to health regeneration for a short time.
自然復(fù)仇(主動):28
Nature’s Vengeance:28
叢林看守從地下召喚巨大的樹根攻擊區(qū)域內(nèi)所有敵人,在短時間內(nèi)刺穿沒有通過物理抗性判定的敵人。
The Keeper summons gigantic roots from within the ground to attack all enemies in the area, impaling the opponents for a short time unless they pass a physical resistance check.
戰(zhàn)斗法師
Specialization: Battlemage
超強(qiáng)力啊!第一招吸血光環(huán)是消耗魔法造成傷害同時回血,第三招堅忍不拔是把受到的傷害轉(zhuǎn)換為法力,這兩招配合使用……第二招相當(dāng)于水系一二級法術(shù)的加強(qiáng)版,第四招就是所有元素系終極法術(shù)的合體。
DPS法師補(bǔ)完計劃:秘法斗士+戰(zhàn)斗法師+資料片新出的法術(shù)……一個字:逆天!當(dāng)然前提是法力足夠多
專精解鎖:Amaranthine’s Crown和Lion Inn的店小二
吸血光環(huán)(持續(xù)):20
Draining Aura:20
戰(zhàn)斗法師因戰(zhàn)斗的白熱而亢奮,只要激活此法術(shù),將制造一個力場從周圍的敵人上吸取生命來治療自己。每當(dāng)一個敵人被吸取生命,法術(shù)將消耗少量戰(zhàn)斗法師的法力。
The Battlemage thrives in the heat of combat, creating a field that drains life from nearby enemies to heal the mage for as long as the spell is active. Each time an enemy is drained, the spell consumes a small amount of the Battlemage’s mana.
寒冬之手(主動):22
Hand of Winter:22
戰(zhàn)斗法師釋放一個極度寒冷的沖擊波,對周圍敵人造成傷害。冰凍沒有通過物理抗性判定的敵人,否則會造成移動速度懲罰。
The Battlemage releases a burst of intense cold, damaging nearby enemies as well as freezing them unless they pass a physical resistance check, and inflicting a penalty to movement speed otherwise.
堅忍不拔(被動):25
Stoic:25
戰(zhàn)斗法師學(xué)會了駕馭疼痛并轉(zhuǎn)化為力量,每當(dāng)收到傷害會回復(fù)法力。
The Battlemage has learned to harness pain and transform it into power, restoring mana whenever the mage suffers damage.
元素混沌(主動):28
Elemental Chaos:28
戰(zhàn)斗法師制造混亂力場,只要激活此法術(shù),將掀起能量對周圍敵人依次造成各種元素傷害。此法術(shù)快速消耗法力。
The Battlemage creates a field of chaotic, swirling energy that continuously harms nearby enemies with damage from each of the elements in turn for as long as this spell is active. The spell consumes mana rapidly.
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