逗游網(wǎng):值得大家信賴的游戲下載站!
發(fā)布時(shí)間:2012-01-03 來源:
翻譯:江左
引自civfanatics,其中有一些是我們以前可能沒注意到的。
Technology Research Explained....科研的解釋
Research. It's the fundamental way of advancing in life and in Civ IV, and a necessary part of making your way up the food chain in Civ IV from doormat to winner (whether via space race, diplomacy, conquest, or culture). Unfortunately, it's also the way to figure out how research actually works in Civ IV.
科研在生活與civ4中都是進(jìn)步的基本方法(俺考試主要作弊,順便提一句),而且,在civ4中,是擠上食物鏈頂端,從受氣包變成贏家的必要手段(不論是通過宇宙競賽、外交、征服還是文化)。可惜,這也是了解civ4中科研運(yùn)作方法的手段。
Fortunately for you all, I've done all that. This article came about because I was interested in what the optimal start to the game was. However, upon working out that information, I was startled to discover that the amount of research differed from what my lone city was producing. I dug further in depth into the mechanisms of the game and figured out how research is priced, accumulated, and applied in the game.
大家運(yùn)氣好,俺都做了一遍。因?yàn)槲覍τ螒虻膬?yōu)化感興趣,所以才寫了這篇文章。??然而,在工作的過程中,我驚奇地發(fā)現(xiàn)科研的數(shù)額與我唯一的城市的產(chǎn)出不同。我在數(shù)學(xué)方面深入之后,研究出游戲里的科研是如何定價(jià)、累積以及運(yùn)用的。
This article will explain the ins and outs of how your beakers get put to work to research the technologies that make or break your game of Civ. To learn more, read on....
本文將闡述玩家的燒杯如何轉(zhuǎn)化成科研的細(xì)節(jié)。預(yù)知詳情,那就繼續(xù)……
One important note.提示。
FLOOR means rounding DOWN to the nearest integer AND it has higher precedence than all other operators EXCEPT FOR parentheses. You will see it used a lot in the article.
FLOOR表示向下取整(round down to the nearest integer),并且除了圓括號(parentheses),它比其它運(yùn)算符號(operator)有更高的優(yōu)先級(precedence)。文中經(jīng)常使用向下取整。
The basics (of generating beakers)(生產(chǎn)燒杯的)基礎(chǔ)
1) Each city generates a raw amount of commerce via the squares that are being worked and the trade routes in the cities.
1)每個(gè)城市都通過土地和城中的商路取得商業(yè)收入。
2) This commerce is in turn translated into beakers (research), coins (gold), or notes (culture) via the technology and culture sliders. The actual amount of beakers and notes are gained by using the specified slider rate in the following equation:
2)上述商業(yè)收入通過科研和文化控制條被依次轉(zhuǎn)化為燒杯(科研)、金幣(資金)或音符(文化)。燒杯和音符的確切數(shù)量是通過控制條上特定的稅率,根據(jù)下列公式確定的:
FLOOR (total commerce * the specified slider rate).
下取整(總商業(yè) * 特定稅率)
The remainder is then given in gold.
其余部分轉(zhuǎn)化為資金。
So, yes, you WILL get AT LEAST one gold from each city that has a commerce that is not a multiple of 10, if your science or culture is not 100%.
于是嘛,從每個(gè)商業(yè)收入不是10的整數(shù)倍的城市中,只要科技或文化不是100%,玩家將得到至少1枚金幣。
3) Each city then takes each amount and adds in any additional sources of research, gold, or culture (via shrines, production processes, and specialists, mainly).
3)每城都得出這些數(shù)額,再加上額外的科研、資金或文化來源(主要是通過祭壇、物產(chǎn)轉(zhuǎn)化和專家)。
4) Each city then multiplies it by whatever modifiers it has depending on what buildings it has built (e.g., beakers are multiplied by 1.25 if it has a library, gold is multiplied by 1.5 if it has a bank, etc.). NOTE: multipliers are ADDITIVE (i.e., if you have a library and university, your beakers will be multiplied by 1.5 (1 + 0.25 + 0.25) NOT 1.5625 (1 * 1.25 * 1.25)).
4)這個(gè)數(shù)額乘以根據(jù)各城所造建筑而得到的修正值(例,如有圖書館,燒杯則乘1.25,如有銀行,資金乘1.5,等等)。注意:乘數(shù)(multiplier)有疊加性(ADDITIVE)(例,如有圖書館和大學(xué),燒杯應(yīng)乘以1.5(1+0.25+0.25),而不是1.5625 (1*1.25*1.25))。
5) The beaker totals are then added up across the cities and the sum is your base beaker total.
5)各城的燒杯總數(shù)加到一起就是玩家的總燒杯數(shù)。
%……#%◎◎×※……~!『,鬼子還真羅嗦,不過這小子弄的數(shù)學(xué)方法很嚴(yán)謹(jǐn),怕是俺的翻譯大伙倒看不明白。
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