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拿破侖:全面戰(zhàn)爭——多人戰(zhàn)役模式中文介紹

發(fā)布時間:2012-02-02 來源:

 

  Napoleon: Total War? Debuting Campaign Multiplayer

  LONDON & SAN FRANCISCO (January 20th, 2010) – SEGA? Europe Ltd. and SEGA? of America, Inc. today announced that, for the first time in Total War? history, the Campaign Mode in Napoleon: Total War? will feature both single player and multiplayer modes.

  This much-requested mode will allow players to experience the full depth of Napoleon: Total War in a multiplayer environment – either working to stop Napoleon’s advance, or competing against each other to better his achievements. Each of the three theatres of war from Napoleon’s career - Italy, Egypt and Europe - are available out of the box in 2 player turn-based online games.

  Another exciting multiplayer option has been added to Napoleon: Total War – Drop-in Battles. When starting a Single Player Campaign in Napoleon: Total War, players are presented with an option to allow Drop-in Battles. Drop-in battles bring a fresh challenge to the single player campaign mode by allowing the players opponents to be controlled in real-time by an online adversary.

  Campaign Multiplayer has been made possible for Napoleon: Total War by the immense success that the Campaign Multiplayer Beta for Empire: Total War? proved to be. The Beta started on December 7th 2009 with over 15.000 Total War fans helping out in the testing of this new Multiplayer Mode. Feedback from consumers has been very positive, and with the BETA still ongoing, consumers can contribute to the testing of this new addition to the Total War series.

  “Following all the great feedback weve had from our fans for the Empire Multiplayer Campaign Beta, were proud to announce that all three campaigns in Napoleon: Total War will be multiplayer enabled.” said Mike Simpson, Creative Director at The Creative Assembly and creator of the Total War franchise. “Wed like to thank our fans for all their support.”

  Napoleon: Total War builds on the successful Total War series by taking all the features from previous games, such as the full 3D land and naval battles, the detailed campaign map, and an in depth diplomacy system by taking them a step further.

  Napoleon: Total War hits shelves on 23 February 2010.

  翻譯by 游俠會員cux47

  今天對于全面戰(zhàn)爭來說是有歷史意義的一天,因?yàn)槭兰谓袢招嫉哪闷苼鋈鎽?zhàn)爭帝國會戰(zhàn)部分將首次同時包含單人和多人對戰(zhàn)兩種模式。

  眾望所歸的多人戰(zhàn)役模式可以讓玩家們在多人對戰(zhàn)的環(huán)境中更好地體驗(yàn)?zāi)闷苼鋈珣?zhàn)的深厚內(nèi)涵– 你可以竭盡所能去阻止拿破侖繼續(xù)前進(jìn),或者與他人對抗以取得比拿破侖更好的成就。拿破侖生涯中的三次大戰(zhàn)---埃及、意大利、歐洲-------都將無比創(chuàng)造性地呈現(xiàn)在此雙人回合制在線游戲中。

  另一個令人激動的拿破侖全戰(zhàn)新增功能被稱作“切入戰(zhàn)斗”(Drop-in Battles等待正式翻譯)。當(dāng)開始單人戰(zhàn)役的時候,玩家會被給予一個是否允許切入戰(zhàn)斗的選項(xiàng)。這對于全面戰(zhàn)爭的單人戰(zhàn)役來說將是一項(xiàng)全新的挑戰(zhàn),因?yàn)樵诩磿r戰(zhàn)斗過程中你的敵軍部隊(duì)將有可能被來自于網(wǎng)絡(luò)的另一名玩家控制(而非AI)。

  多人會戰(zhàn)模式之所以能在拿破侖全戰(zhàn)中得以實(shí)現(xiàn),應(yīng)歸功于該模式之前在帝國全面戰(zhàn)爭上的測試所取得的巨大成功。該項(xiàng)測試始于2009年11月7日并得到超過15000名全站玩家的鼎力相助??蛻舻姆答伩梢哉f是相當(dāng)積極正面的,并且由于測試仍在進(jìn)行當(dāng)中,因此客戶們?nèi)匀豢梢岳^續(xù)參與其中并做出貢獻(xiàn)。

  “通過所有來自于參與測試玩家的良好反饋,我們可以自豪地宣布拿破侖全戰(zhàn)中的所有三個戰(zhàn)役都同時兼容多人戰(zhàn)役模式?!丙溈诵疗丈f(CA的什么什么官),“我們很感謝所有玩家的支持?!薄?/p>

  拿破侖全面戰(zhàn)爭繼承了該系列前作幾乎所有的成功要素,比如全3D的陸海戰(zhàn)斗,細(xì)致入微的戰(zhàn)役地圖,和豐富內(nèi)涵的外交系統(tǒng),拿破侖全戰(zhàn)在此基礎(chǔ)上將更上一層樓。

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