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發(fā)布時間:2021-01-29 08:47 來源:我的世界中文論壇 作者:AzureZeng
Bug 修復
收起Bug 修復
無障礙設置
Keyboard inputs can now adjust slider settings when the cursor is outside the UI frame
當鼠標光標在UI框架外面時,可用鍵盤調(diào)整使用滑塊的設置
Screen Reader now informs the player when the "Chat Settings" menu has been opened
當“聊天設置”菜單被打開時,屏幕閱讀器會提示玩家相關內(nèi)容
Fixed a bug where UI screen reader did not read the permission toggles' titles on the Permissions Screen
修復了 UI 屏幕閱讀器不會讀出 權限 界面的權限開關選項的問題
Screen Reader now reads Whisper and Announcement messages
屏幕閱讀器現(xiàn)在會讀出 Whisper 和 公告 類消息
性能和穩(wěn)定性
Improved the smoothness of UI transition animations (MCPE-41772)
改進了 UI 過渡動畫的平滑度(MCPE-41772)
Improved performance for actors using TemptGoal
改進了使用了 TemptGoal 的 actor 的性能
常規(guī)項目
Fixed an issue that preventing player interaction after using the '/clone' command on a double chest block (MCPE-109119)
修復了導致玩家對一個大箱子(由兩個箱子組成)使用 /clone 指令后無法交互的問題 (MCPE-109119)
Using the '/clone' command to clone a block of the same type is no longer treated as a failed operation (MCPE-83352)
使用 /clone 指令復制銅一種類的放款將不再被視為失敗操作 (MCPE-83352)
Fixed players taking fall damage when opening Shulker Boxes (MCPE-105490)
修復了玩家在打開潛影盒時受到摔落傷害的問題 (MCPE-105490)
Nether Brick now gives XP from being smelted (MCPE-100030)
熔煉下界磚后將會給予經(jīng)驗值 (MCPE-100030)
All mobs that use a melee attack have had their ability to hit targets above and below them restored
還原了所有使用近戰(zhàn)攻擊的生物能攻擊其上方或下方的目標的特性
The target still must be within melee attack distance to be hit
該目標必須處于近戰(zhàn)攻擊能攻擊到的范圍內(nèi)
This only affects world versions greater than or equal to 1.16.210
此特性只影響大于或等于 1.16.210 版本的存檔
Redstone Dust is now displayed as "Redstone Dust" instead of "Redstone"
紅石粉(Redstone Dust)將不再顯示為“紅石”(Redstone),而是“紅石粉”(Redstone Dust)
圖形和用戶界面
Tool and armor recipes now display the selected item background when selected in the recipe list
當被選中時,工具和盔甲的配方將會顯示被選中配方的背景
Wireframe of a structure block in the Overworld will no longer render in Nether and The End (MCPE-75231)
在主世界的結(jié)構方塊界線框?qū)⒉粫谙陆缁蚰┑刂斜讳秩境鰜?(MCPE-75231)
Audio sliders will now always highlight when hovered over with a mouse
當鼠標光標停留在聲音設置滑塊上時,該滑塊將會保持永久高亮
Durability bar is now visible when holding items with decreased durability in a window (MCPE-105893)
當拿著一個非滿耐久的物品時,窗口中的耐久度指示條將可見 (MCPE-105893)
Added more helpful Video Settings messages for ray tracing on supported and non-supported platforms
向支持光線追蹤,以及不支持光線追蹤的平臺的 視頻設置 中加入了更多有用的信息
結(jié)構方塊
Structure blocks no longer auto-save the data when structure name text box is deselected (MCPE-101055)
結(jié)構方塊的結(jié)構名稱文本框未選中時,結(jié)構方塊不再自動保存 (MCPE-101055)
The scoreboard data of an entity is no longer removed if the entity is being teleported to an unloaded area of the world
當實體被傳送到存檔已被卸載的位置,將不會移除此實體的計分板數(shù)據(jù)
Teleporting away from a structure animation to unload it no longer causes the game to crash
將一個結(jié)構動畫傳送至卸載狀態(tài)時不再導致游戲崩潰
命令,腳本,Add-ons
A warning now appears when attempting to move a locked item in and from containers
當嘗試從容器中取出或放入被鎖定物品時,將會出現(xiàn)警告
已知問題
Game ticks don't affect blocks changing states – this issue means that crops will not grow without bone meal, and grass will not spread etc. – we aim to have this resolved for the next beta update!
游戲刻不會影響方塊改變的狀態(tài) —— 這個問題意味著農(nóng)作物不使用骨粉無法承載,草方塊不會傳播,等等。我們計劃在下一個 Beta 版本中修復此問題。
Loading a Structure block that contains a sculk sensor may cause the game to crash (MCPE-115443)
讀取帶有 Sculk Sensor 的結(jié)構方塊可能導致游戲崩潰 (MCPE-115443)
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