逗游網:值得大家信賴的游戲下載站!
發(fā)布時間:2021-03-05 08:51 來源:我的世界中文論壇 作者:帥大2004
技術性修復和更改
收起技術性修復和更改
關于GameTest Framework的一些更新
Updated Blocks shorthand helpers to be camelCase
更新了方塊速記助手,以備不時之需
Updated Blocks shorthand to only include vanilla blocks
更新了方塊速記,只包括原版方塊
Added Blocks.get to fetch a block and return null if it doesn't exist
添加了Blocks.get來獲取一個方塊,如果不存在則返回null
Added BlockStates to enumerate all block states
添加BlockStates以枚舉所有方塊狀態(tài)
Added setState to Block to update its block state
添加了setState,用來更新方塊狀態(tài)
Added BlockPos class
添加了BlockPos分類
Added ItemStack class GameTest Module:
添加了ItemStack類的GameTest模塊
Added Tags to enumerate all built-in tags
添加Tags來枚舉所有內置tag
Updated all methods that took x, y, z position to take a BlockPos
更新了所有選取x,y,z位置來得到BlockPos的方法
Exposed padding when registering game test
刪掉了注冊GameTest時的廢話
Fixed issue where previous failed GameTest markers still show up in new worlds
修復了以前失敗的GameTest標記仍然出現(xiàn)在新世界的問題
運動預測
Fixed projectiles on 3rd-party servers ignoring server movement packets
修正了第三方服務器上忽略彈射物的服務端移動數據包
The server will adjust the player's fall distance to take into account the client player's position when a player movement correction or anomaly is detected
當檢測到玩家移動被糾正或出現(xiàn)異常時,服務端將根據客戶端玩家的位置調整玩家的下落距離
其它
Changed the way GameTest packs are loaded. Additional files are referenced by the primary file as specified by the 'entry' field in the manifest.json
改變了GameTest包的加載方式。其他文件由主文件中manifest.json的“entry”字段引用
A black screen no longer covers the player icon in the pause menu in some worlds. Content creators no longer need to override both focus_border_frame.png and pause_screen_border.png for correct behavior
暫停菜單中的玩家圖標不再被黑屏覆蓋。內容創(chuàng)建者不再需要同時覆蓋focus_border_frame.png和pause_screen_border.png這兩個文件來正常顯示
Assertion is changed to content log error for the missing textures caused by the outdated resource packs of the Marketplace world templates
由于市場時間模板的資源包過期導致缺少材質現(xiàn)在顯示為內容錯誤
Items can now have the "transparentattachable" tag applied to make attachable items not render for the player wearing them in the first person perspective
物品現(xiàn)在可以應用“transparentattachable”標簽,使可附加物品在第一人稱視角下不會渲染給佩戴它們的玩家
Fixed an issue where V2 Villagers were not properly updating their molang variables on initialization
修復了V2村民在初始化時沒有正確更新molang變量的問題
網絡數據包
Changed cipher algorithm to AESGCM256 for UDP stream
將UDP strea的密碼算法更改為AESGCM256
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