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發(fā)布時間:2012-04-23 13:32 來源:互聯(lián)網(wǎng) 作者:佚名
擾亂敵軍——聲東擊西
英文作者:B00M
Reasons for distracting your opponent
擾亂敵軍的原因
How to launch a successful distraction
如何進行成功的擾敵行動
This is something that surely needs to be addressed. People will try to worry their opponent by sending 4 or 5 units on one flank and attack with 20 on another, lets be honest, this is way too obvious and anyone even slightly witty will not fall for this; if however you make the groups 10 / 15 , you got a good chance of getting a successful attack off; at BOTH points where you’re attacking. So the group doesn't even count as distraction but also to damage him, which is even better right?
這是一定要說明的。如果你試圖只用4-5個單位佯攻敵人一翼來吸引敵人的注意力,而用20個單位攻擊另一翼,說實話,這種做法太明顯了,任何有一點常識的人都不會上當?shù)?。但是如果你把兵力分?0/15的話,你將更有可能在兩點成功的實施進攻行動。你的佯攻部隊(不僅是傳統(tǒng)意義的佯攻)也可以消滅敵人,這不是更好么?
Now how would I do that?
現(xiàn)在我該怎么做?
Simple; the flexibility of the unit matters a lot. Respond quick to his actions and remove the forces from where he’s coming if he’s moving with a stronger force, you can go head-on if you think you got a chance or you really want a longer opening for your other force.
簡單來說,你部隊的靈活性是關鍵。對敵人的行動作出快速反應,讓你的部隊從敵人優(yōu)勢兵力的來路上撤走,當然如果你認為有機會或者你想為實攻部隊拖延更長的時間,你也可以迎頭而上。
Lets assume you want to save your "bait" units. Try to do as much damage as possible and then Reverse move back to another point on the map , map control helps in this case ( eg Tournament Arena; having both spikes or at least the bunkers there so you know you’re not running in enemy forces) . While you’re doing the first attack and see his first reaction to it , send in group 2 and attack on the other side; now if he didn’t split up himself, he’s going to either have to chase group 1 and let group 2 be and fend it off with new units (slow) , or send in all to group 2 . Most likely people tend to take everything back (especially those lazy “Select all “ / “Attack move” people (I used to be one of them, I can tell )) to group 2; come back in with group 1 again and remove or fight with group 2.
如果你想保存你的“誘餌”部隊,盡可能多的造成傷害,然后倒退到地圖上的另一位置,地圖控制在這種情況下很有幫助(比如,TA圖,撤到兩個礦柱,或者至少到那里的地堡,也就是避免你沖入敵軍)。當你進行第一波攻擊并且看到敵人的反應時,把你的實攻部隊派去攻擊另一邊。這時,如果你的敵人沒有把它的部隊兵分兩路,他將有兩個選擇,要么繼續(xù)追擊你的佯攻部隊,派遣新的部隊去攻擊你的實攻部隊(那將會很慢),要么把所有部隊都轉向攻擊你的實攻部隊。大多數(shù)人傾向于奪回所有失去的東西而去攻擊實攻部隊(特別是那些用“全選”+“攻擊模式”的懶玩家(其實我也是其中一員。。譯者:汗。。。))這時,讓你的佯攻部隊掉頭回來,讓你的實攻部隊撤退,或者兩面夾攻一起戰(zhàn)斗。
Basically this is the concept of Flanking more than Distracting, but it also applies with it, and hence theres no use to a new topic especially for flanking.
基本來說,相比擾亂敵人,這其實是兩翼進攻的概念,但是它也是擾亂敵人的應用,因此,我們不會有特別的文章來專門講述兩翼進攻了。
Before engaging in a large battle, try to thin out your opponents army so that you have not only micro control, but now have firepower control.
在進入大規(guī)模戰(zhàn)斗前,試著去削弱你的敵人,這樣你不僅需要微操,還需要火力控制。
To do so, first send a few "bait" units around the flank. Cause some damage and force him to chase you. (Many people you will play simply use "Q" and attack move so you are given a major upper hand if this is the case) You want to keep the bait units alive and on the move while you attack his harvesters/army.
首先讓一些“誘餌”單位在側翼徘徊。造成一些傷害,并且讓敵人追擊你。(很多人都愿意采用“Q”+進攻模式的方式,那樣的話,你將得到很大的優(yōu)勢)。在你進攻敵人的礦車和部隊的同時,你還想保存你的誘餌部隊的存活。
For a successful Flame tank rush, you will have the most luck if you are making a push on the front lines as well as pursuing with the Flame Tanks.
為了進行成功的火焰坦克快攻,如果你在一線采取這種誘敵方式,而讓你的火焰坦克緊隨其后追擊的話,你將有更大的勝算。
Useful combinations for Distractions
有效的擾敵組合
Scorpions+Scorpions (They have the speed)
蝎子+蝎子(因為它們的速度)
Seekers + Seekers (Same)
探索者+探索者(理由同上)
Pitbulls + Predators/Apc/Rocket infantry/Snipers – Pitbulls kill of things while the other army keeps him busy (Flanking example)
斗犬+掠奪者/APC/火箭兵/狙擊手 -- 斗犬殺死敵人的同時,其他部隊牽制住敵人(比如側翼)
Engineer/APC + Predators/Apc/Rocket infantry/Snipers - Need I say more? Capturing stuff
工程師/APC + 掠奪者/APC/火箭兵/狙擊手--需要多說么。。占領啊
Scorpions + Flame tanks (Scorpions attract enemy fire; Flame Tanks blow up the base from the other side)
蝎子+火焰坦克(蝎子吸引敵人火力)火焰坦克從另一邊干掉他的基地
Scorpions + Stealth Tanks
蝎子+隱形坦克