相信很多朋友都有因?yàn)槭褂眯薷钠骰蛘呤瞧渌氖裁丛蚨_啟了所謂的
屠村模式
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其實(shí)要改變過來很簡(jiǎn)單
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首先找到游戲目錄內(nèi)的一個(gè)文件:
X:\DoyoGames\Games\10101959\10101959\YSF\user\Administrator\
中? ysf_win.ini
找到這個(gè)文件之后打開
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IniVersion=0x103
[kernel]
SSTPEnable=0
ClampInternalFrameRateMin=10
ClampInternalFrameRateMax=10000
ProcessPriorityClass=0x0
ProcessAffinityMask=0x0
ThreadAffinityMask_Main=0x0
ThreadAffinityMask_BGM=0x0
AccessArchiveViaMemoryMappedFile=1
HighResoText=1
WindowPosX=73
WindowPosY=144
[game]
GameClearFlag=3
GameClearFlagNightMare=1
BloodyEffectLevel=1
SaveFileNo=0
TitleCursorIndex=1
TitleGameDifficulty=0
GameFirstPlay=1
TitleTimeAttackIndex=0
PlayerName="亞特魯·克里斯汀"
AlternateNameSeparator="="
TextFilter_Delimiter=" \t"
TextFilter_Dictionary=""
; osaka.exe的辭典和丸谷君等
[renderer]
DeviceIdentifier="
Device=0
Adapter=0
BackBufferWidth=1024
BackBufferHeight=768
BackBufferFormat32=1
RefreshRate=0
MultiSampleType=2
TextureFilter=2
Anisotropy=4
Windowed=1
ForceMultiThreaded=0
WaitVSync=1
ForceSoftwareVP=0
TripleBuffer=0
LowResoTexture=0
CompressedTexture=0
SortAlphaTexture=1
ShowFPS=0
LowResoShadow=0
RenderShadow=1
WindVS=1
WaterVS=1
CloudVS=1
PointLightVS=1
FireBlur=1
Mipmap=1
GammaEnable=0
GammaValue=1.45312500
DP3Bump=1
[audio]
Device=0
PlayBgm=1
PlayEffect=1
Reverb=0
UseWuVorbis=1
ForceSoftwareSoundBuffer=0
BgmVolume=128
EffectVolume=288
[input]
MouseButtonAlwaysOkCancel=1
PadAnalog=0
DashControl=1
AtkBtnMagic=1
AlwaysDashOK=0
ForceFeedback=1
GamePad=1
FileIndex=0
Assign{KEY_ACTION}="J"
Assign{KEY_JUMP}="K"
Assign{KEY_SHOT}="L"
Assign{KEY_USE}="U"
Assign{KEY_MENU}="Space"
Assign{KEY_WALK}="Q"
Assign{KEY_SWORD_REVD}="B"
Assign{KEY_SWORD_REVU}="N"
Assign{KEY_SWORD0}="1"
Assign{KEY_SWORD1}="2"
Assign{KEY_SWORD2}="3"
Assign{KEY_UP}="W"
Assign{KEY_DOWN}="S"
Assign{KEY_LEFT}="A"
Assign{KEY_RIGHT}="D"
Assign{KEY_UPLEFT}="Numpad7"
Assign{KEY_UPRIGHT}="Numpad9"
Assign{KEY_DOWNLEFT}="Numpad1"
Assign{KEY_DOWNRIGHT}="Numpad3"
Assign{MOUSE_DIR}="L-Button"
Assign{PAD_ACTION}="1-Button"
Assign{PAD_JUMP}="2-Button"
Assign{PAD_SHOT}="3-Button"
Assign{PAD_USE}="4-Button"
Assign{PAD_MENU}="10-Button"
Assign{PAD_WALK}="9-Button"
Assign{PAD_SWORD_REVD}="5-Button"
Assign{PAD_SWORD_REVU}="8-Button"
Assign{MOUSE_ACTION}="---"
Assign{MOUSE_JUMP}="R-Button"
Assign{MOUSE_SHOT}="---"
Assign{MOUSE_USE}="M-Button"
Assign{MOUSE_MENU}="---"
Assign{MOUSE_WALK}="---"
DeadZone=0.34979999
RunWalkThreshold=0.50000000
MouseSensitivity=1.00000000
DoubleClickFrame=12
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打開后看到的是以上的內(nèi)容
只需要在[game]
的部分進(jìn)行更改
[game]
GameClearFlag=3???????????????????????????????????? 通關(guān)次數(shù)
GameClearFlagNightMare=1????????????????????? 難度模式
BloodyEffectLevel=1???????????????????????????????? 是否開啟血腥模式
SaveFileNo=0????????????????????????????????????????? 存檔位置
TitleCursorIndex=1????????????????????????????????? 游戲模式的顯示
TitleGameDifficulty=0?????????????????????????????? 存檔難度顯示
GameFirstPlay=1??????????????????????????????????????游戲通關(guān)次數(shù)
TitleTimeAttackIndex=0??????????????????????????? 是否開始
PlayerName="亞特魯·克里斯汀"??????????????????主角名字(可以變更主角姓名哦!想改成字記名字然后截圖的童鞋可以試一試的喲)
AlternateNameSeparator="="
TextFilter_Delimiter=" \t"
TextFilter_Dictionary=""
; osaka.exe的辭典和丸谷君等?????????????????? 漢化文件版本
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以上字段只需要修改成一下字段的樣子就可以了
[game]
BloodyEffectLevel=1??????
SaveFileNo=0??????
TitleCursorIndex=1???
TitleGameDifficulty=0?
GameFirstPlay=1?????
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修改成這樣的字段,就不會(huì)開啟屠村模式,并且可以保持存檔原有的進(jìn)度還有其余的措施了,
保存INI文件,然后重新進(jìn)入游戲即可。
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不要感謝我,大家都是游戲愛好者而已