逗游網(wǎng):值得大家信賴的游戲下載站!
發(fā)布時(shí)間:2021-03-11 08:40 來(lái)源:我的世界中文論壇 作者:帥大2004
修復(fù)
收起修復(fù)
性能/穩(wěn)定性
Fixed a number of crashes that could occur during gameplay
修復(fù)了一堆游戲中可能發(fā)生的崩潰
Fixed a crash that could occur when opening the achievements screen when the Anti-Aliasing setting was set to 1 (MCPE-110164)
修復(fù)了當(dāng)抗鋸齒設(shè)置為1時(shí)打開成就界面時(shí)可能發(fā)生的崩潰
Fixed a crash that could occur when loading '.mcstructure' files into the world that include entities (MCPE-63387)
保存有實(shí)體的.mcstructure文件加載進(jìn)世界時(shí)不再導(dǎo)致游戲崩潰
Teleporting away from a structure animation no longer causes the game to crash
在結(jié)構(gòu)方塊動(dòng)畫播放時(shí)傳送走卸載其不再導(dǎo)致游戲崩潰
Fixed a crash that could occur when leaving a world
修復(fù)了離開世界時(shí)可能發(fā)生的崩潰
Fixed a crashing issue related to corrupted biomes during world load for various Marketplace worlds
修復(fù)了加載市場(chǎng)中的世界中的損壞的生物群系時(shí)發(fā)生的崩潰
Fixed a crash that could occur when using Code Connection (MCPE-113355)
修復(fù)了使用代碼連接時(shí)可能發(fā)生的的崩潰
常規(guī)
Players are once again able to join servers when the server has view-distance set to 4 or less (BDS-8855)
現(xiàn)在玩家再次可以加入視距為4及以下的服務(wù)器了
Split-screen characters are now stored in memory and re-joining the game will keep the character that the player had (MCPE-58640)
分屏角色現(xiàn)在存儲(chǔ)在內(nèi)存中,重新加入游戲后將保留玩家擁有的角色
Brought back capability to rejoin a server after it has been suspended and resumed
現(xiàn)在你可以正常加入暫停并恢復(fù)后的服務(wù)器
Sign in failures now have a more helpful error message and provide error codes
登陸失敗時(shí)現(xiàn)在會(huì)顯示一個(gè)更有幫助的錯(cuò)誤消息和一個(gè)錯(cuò)誤碼
Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates
缺少現(xiàn)有世界的世界模板時(shí),點(diǎn)擊“下載世界模板”便可下載需要的世界模板
Resolved an issue where, in certain cases, a world could not be properly synced to the cloud (Xbox only). If you are having trouble syncing worlds, please try opening the world on the original Xbox, save/quit, then wait a few moments while the world is re-synced into the cloud
解決了有時(shí)世界無(wú)法正確同步到云端的問(wèn)題(僅Xbox)。如果你在同步世界時(shí)遇到問(wèn)題,請(qǐng)嘗試在原Xbox上打開世界,保存并退出,然后在世界重新同步到云中時(shí)稍等幾分鐘
Fixed an issue where crafting a bed with the recipe book unlocked the "Change of Sheets" trophy
修復(fù)了用配方書合成床會(huì)解鎖“換床單啦”成就的問(wèn)題
游戲
Fixed players taking fall damage when opening Shulker Boxes (MCPE-105490)
修復(fù)了玩家打開潛影盒時(shí)會(huì)受到摔落傷害的問(wèn)題
Players will no longer dismount into liquids (lava or water) from rideables such as boats
玩家從船之類的載具上面下來(lái)時(shí)不會(huì)再進(jìn)入液體(水或巖漿)
In all worlds created with the same seed, the same chest will now always generate the same content in the same order (MCPE-72432)
現(xiàn)在在所有使用同一個(gè)種子生成的世界中,同一個(gè)箱子中總會(huì)根據(jù)同樣的順序生成同樣的戰(zhàn)利品了
生物
All mobs that use a melee attack have had their ability to hit targets above and below them restored
所有使用近戰(zhàn)攻擊的生物現(xiàn)在可以攻擊其上方或下方的目標(biāo)
The target still must be within melee attack distance to be hit
目標(biāo)現(xiàn)在仍然必須在近戰(zhàn)攻擊距離以內(nèi)
This only affects world versions greater than or equal to 1.16.210
這個(gè)只影響世界版本在1.16.210及以上的版本
Fixed a bug where parrots could fly upwards indefinitely
修復(fù)了鸚鵡可以無(wú)限向上飛的問(wèn)題
Fixed an issue that was causing the Ender Dragon animation to appear jittery (MCPE-105892)
修復(fù)了一個(gè)導(dǎo)致末影龍動(dòng)畫抖動(dòng)的問(wèn)題
Added new logic for mobs dismounting rideables
添加了新的關(guān)于生物從載具上下來(lái)的邏輯規(guī)則
This also introduces a more fine-grained entity height check allowing different dismount places for entities of different heights
這還引入了一個(gè)更精確的實(shí)體高度檢查,允許不同高度的實(shí)體有不同的下載具位置
Fixed a bug where foxes wouldn't knock off and eat sweet berries (MCPE-70790)
修復(fù)了狐貍不會(huì)停下來(lái)吃漿果的問(wèn)題
Fixed a bug that allowed players to place custom spawn eggs by default in Adventure mode
修復(fù)了冒險(xiǎn)模式的玩家可以放置自定義生成蛋的問(wèn)題
Minecarts now properly update their effects (looping sound, player coordinates) when the minecart is not being rendered for the rider (MCPE-104044)
當(dāng)?shù)V車沒有被騎乘的玩家渲染時(shí),礦車現(xiàn)在也會(huì)正確地更新他們的效果(循環(huán)播放的聲音,玩家坐標(biāo))
方塊
Mining crimson hyphae with Silk Touch now returns a placeable block
用精準(zhǔn)采集挖掘緋紅菌核現(xiàn)在會(huì)掉落一個(gè)可放置的方塊
Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC
修復(fù)了市場(chǎng)中特定的世界在手機(jī)和電腦之間互相加入領(lǐng)域或多人游戲時(shí)發(fā)生的方塊數(shù)據(jù)錯(cuò)誤的問(wèn)題
Fixed dried kelp block bottom and carried textures so the rope pixels are aligned (MCPE-35476)
對(duì)齊了干海帶塊底部的和拿在手上時(shí)繩子的材質(zhì)
Fixed an issue where snow accumulated in lines with certain simulation distances (MCPE-73468)
修復(fù)了在某個(gè)特定的模擬距離時(shí)下雪生成的頂層雪會(huì)呈一條直線的問(wèn)題
TNT submerged in water will once again launch players in Survival mode (MCPE-47047)
泡在水里的TNT又會(huì)推動(dòng)生存模式的玩家了
物品
Ink Sacs obtained from the Wandering Trader can now be used for crafting and can be stacked (MCPE-101087)
從流浪商人交易來(lái)的墨囊現(xiàn)在可以用來(lái)合成,也可以堆疊了
Redstone Dust is now displayed as "Redstone Dust" instead of "Redstone"
紅石粉現(xiàn)在(英語(yǔ))名字顯示為"Redstone Dust" 而不是 "Redstone"
Nether Brick now gives XP from being smelted (MCPE-100030)
現(xiàn)在熔煉下界磚會(huì)正常獲得經(jīng)驗(yàn)
圖形與材質(zhì)
Fixed an issue with screen resolution which could flicker when resizing a window (MCPE-69721)
修正了在調(diào)整窗口大小時(shí)屏幕分辨率可能閃爍的問(wèn)題
Fixed an issue with maps rendering over transparent objects when attached to item frames when using ray tracing
修復(fù)了當(dāng)使用光追的物品幀時(shí),在透明對(duì)象上渲染貼圖的問(wèn)題
Reduced ghosting of fish when viewed through the water with DLSS enabled
減少啟用DLSS時(shí)透過(guò)水中看魚出現(xiàn)的鬼影
無(wú)障礙
Fixed the screen reader not reading the title on the Permissions screen
修復(fù)了屏幕閱讀器不讀權(quán)限界面上的標(biāo)題的問(wèn)題
Emote wheel now supports the screen reader on Android and iOS devices
現(xiàn)在在iOS和安卓設(shè)備上,表情**支持使用屏幕閱讀器
Keyboard inputs can now adjust slider settings when the cursor is outside the UI frame
當(dāng)光標(biāo)在UI框外面時(shí),可以用鍵盤調(diào)整設(shè)置里的滑條
Fixed a bug where the screen reader did not read the permission toggles' titles on the Permissions Screen
修復(fù)了屏幕閱讀器不讀權(quán)限界面上的權(quán)限切換標(biāo)題的問(wèn)題
The screen reader now reads Whisper and Announcement messages
屏幕閱讀器現(xiàn)在會(huì)朗讀私信和廣播消息
The screen reader now informs the player when the "Chat Settings" menu has been opened
現(xiàn)在打開“聊天設(shè)置”時(shí)屏幕閱讀器會(huì)通知玩家
The screen reader now properly reads Edit/Create character button text for each character on the profile screen
現(xiàn)在屏幕朗讀器會(huì)正常朗讀檔案界面上的每個(gè)角色的“編輯/創(chuàng)建角色“按鈕的文字
The screen reader now announces the names of the A/B Button Swap and X/Y Button Swap options correctly
屏幕朗讀器現(xiàn)在正常朗讀“交換A/B按鈕”和“交換X/Y按鈕”選項(xiàng)
Fixed an issue where the screen reader would intermittently fail to announce some button names
修復(fù)了屏幕朗讀器有時(shí)無(wú)法朗讀某些按鈕的問(wèn)題
UI
Command blocks no longer censor numbers (MCPE-106296)
命令方塊不再把數(shù)字變成################
Improved the smoothness of menu transition animations (MCPE-41772)
提高了菜單過(guò)渡動(dòng)畫的平滑度
A warning now appears when attempting to move a locked item in and from containers
現(xiàn)在嘗試把一個(gè)被鎖定的物品移出或移入容器時(shí)會(huì)顯示警告
Updated outdated loading screen tips (MCPE-98977, MCPE-102293)
更新了已過(guò)期的加載界面提示
Added more helpful Video Settings messages for ray tracing on supported and non-supported platforms
向所有支持光追和不支持光追的平臺(tái)添加了更多關(guān)于光追的視頻設(shè)置消息
Golden Apple and Enchanted Apple now have colored hotbar text when selecting them (MCPE-64427)
選中金蘋果和附魔金蘋果時(shí)會(huì)顯示一個(gè)彩色的快捷欄文本
Tool and armor recipes now display the selected item background when selected in the recipe list
現(xiàn)在在配方書中選擇工具和盔甲配方后會(huì)顯示已選擇物品的背景
Wireframe of a structure block in the Overworld will no longer render in Nether and The End (MCPE-75231)
主世界中結(jié)構(gòu)方塊的范圍線不會(huì)在地獄和下界加載
Audio sliders now always highlight when hovered over with a mouse
鼠標(biāo)放在聲音滑條上時(shí),聲音滑條會(huì)一直高亮
The durability bar is now visible when holding items with decreased durability in a window (MCPE-105893)
現(xiàn)在使用光標(biāo)拿著工具時(shí)耐久條會(huì)正常顯示
Fixed an issue where achievement names and descriptions would not be translated, independent of language selection (MCPE-85813)
修復(fù)了成就名和描述沒有被翻譯的問(wèn)題
The online status of cross-platform friends' shown on the invite screen will now update when a change has been detected (MCPE-70004)
當(dāng)檢測(cè)到更改時(shí),邀請(qǐng)屏幕上顯示的跨平臺(tái)好友的聯(lián)機(jī)狀態(tài)將立即更新
Fixed an issue that prevented achievement rewards from showing correctly after changing the language setting
修復(fù)了更改語(yǔ)言設(shè)置后無(wú)法正確顯示成就獎(jiǎng)勵(lì)的問(wèn)題
Owned and purchasable skins no longer get mixed into different categories while offline
已擁有和可購(gòu)買的皮膚不再在離線時(shí)混在不同的類別中
Emote title no longer shows previously previewed emote upon re-entering tab
重新進(jìn)入選項(xiàng)卡后,表情主頁(yè)不再顯示之前預(yù)覽過(guò)的表情
Updated the in-game links to the proper support pages
更新了游戲內(nèi)通向反饋?lái)?yè)面和漏洞追蹤器的鏈接
Fixed Skin Preview navigation when using a controller
修復(fù)了使用手柄時(shí)的皮膚預(yù)覽導(dǎo)航的問(wèn)題
Fixed missing Incompatible button on the Marketplace Inventory screen
修復(fù)了市場(chǎng)已擁有界面中缺失不兼容按鈕的問(wèn)題
Fixed some interface issues with scrolling and clearing store filters
修復(fù)了一些關(guān)于市場(chǎng)中的過(guò)濾器的滾動(dòng)和清空的UI問(wèn)題
Raised the time limit for selecting whether to download a resource pack on connect from 5 seconds to 5 minutes
選擇是否在鏈接上下載資源包的時(shí)間限制從5秒提高到5分鐘
The in-game invite screen will now refresh when you return to it from the add members screen
當(dāng)你從添加成員界面返回時(shí),游戲中的邀請(qǐng)界面將刷新
成就界面
The new Achievement screens are now enabled by default (Except in VR, on PS4, or on touch devices with narration enabled)
現(xiàn)在默認(rèn)顯示新成就界面(除VR、PS4、啟用旁白的觸控設(shè)備)
Removed the input legend of the Achievement page Summary panel when narration is enabled
在啟用旁白時(shí)移除了成就頁(yè)摘要面板的輸入圖例
Fixed an issue where the scrollbar could be hidden behind the input legend
修復(fù)了滾動(dòng)條可能隱藏在輸入圖例后面的問(wèn)題
Fixed achievement details page getting its content hidden behind the Input legend
修復(fù)了成就詳情頁(yè)面的內(nèi)容可能會(huì)隱藏在輸入圖例后面的問(wèn)題
Updated size of achievement reward frame
更新了成就獎(jiǎng)勵(lì)框的大小
Updated frame art for locked achievements
更新了已鎖定成就的藝術(shù)圖框
命令
Teleport command now correctly aligns your rotation with the destination entity (MCPE-35979)
傳送命令現(xiàn)在正確地將你的旋轉(zhuǎn)方向與目標(biāo)實(shí)體的旋轉(zhuǎn)方向?qū)R
Selector argument options can again be seen and auto-completed correctly after specifying one (MCPE-59794)
選擇器在確定一個(gè)參數(shù)以后會(huì)顯示其他參數(shù)選項(xiàng)并能自動(dòng)補(bǔ)全
Spawn events now show as suggestions for the '/summon' command (MCPE-101112)
生成事件現(xiàn)在在/summon 指令的提示中顯示
SendCommandFeedback' no longer prevents display of outgoing messages (MCPE-95217)
'SendCommandFeedback'現(xiàn)在不再阻止顯示傳出消息
Multiple '/tickingarea add' or '/tickingarea remove' commands performed during the same tick will no longer result in inaccurate messages about the number of ticking areas in use
在同一刻中執(zhí)行多個(gè)'/tickingarea add' or '/tickingarea remove'指令時(shí),會(huì)正確顯示常加載區(qū)域的數(shù)量
Players can no longer overrun the maximum number of standalone ticking areas in use by adding them all in the same tick
玩家不再能在同一刻中添加所有的常加載區(qū)域來(lái)突破使用中的常加載區(qū)域上限了
Added stop action to the '/screenshake' command
為'/screenshake'命令添加了停止操作
Score values on the scoreboard now align to the right of the table (MCPE-64973)
現(xiàn)在記分板上的數(shù)值靠右對(duì)齊
The '/setblock' command now supports setting the connected state for the soul_lantern block (MCPE-89609)
“/setblock”命令現(xiàn)在支持設(shè)置靈魂燈籠的連接狀態(tài)
The '/setblock' command now supports setting the rotation state for the chain block (MCPE-105912)
“/setblock”命令現(xiàn)在支持設(shè)置鎖鏈方塊的旋轉(zhuǎn)狀態(tài)
Fixed an issue that preventing player interaction after using the '/clone' command on a double chest block (MCPE-109119)
修復(fù)了使用/clone復(fù)制大箱子后阻止玩家與大箱子交互的問(wèn)題
Using the '/clone' command to clone a block of the same type is no longer treated as a failed operation (MCPE-83352)
使用/clone命令把一個(gè)完全相同的方塊復(fù)制到另一個(gè)完全相同的方塊時(shí)不再?gòu)?fù)制失敗
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