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發(fā)布時間:2012-10-24 17:03 來源:互聯(lián)網(wǎng) 作者:佚名
Zone Troopers - This will give you an anti-vehicle rail gun on your MARV. For pure power, this is what you are looking at. Zone Troopers are great, but are hindered by the fact that they are weak against infantry, but garrisoned in a MARV, this problem is mitigated. Remember that these can't attack air units, so it might be a good idea to mix it up instead of having four Zone Troopers.
重裝機兵——這將提供給你的MARV一架反裝甲軌道炮。單從純火力來說,這正是你渴求的。重裝機兵很強大,不過它們的弱點是對抗步兵,而進駐在MARV里,就彌補了自身的弱點。記住它們不能防空,所以也許混合其他兵種要比裝四個重裝機兵要好些。
Zone Raiders - This will give you a Sonic Grenade launcher, an area of effect weapon just like the MARV's initial weapon, but not as powerful. It is basically a Zone Trooper except with anti-air, so if you know how good they are, then you'll know this will be your unit of choice if you are ZOCOM (since only ZOCOM get the Zone Raider). Again, remember that you will have no anti-air, so it would be nice to either support them, or supplement them with Missile Squads.
重裝mm —— 這將給你提供一架超聲波榴彈發(fā)射器,這是和MARV初始武器一樣的小范圍殺傷武器,不過沒有主炮的威力大。她基本上就是帶防空的重裝機兵,所以如果你知道她們有多強大,你就知道這就是你的首選單位(當然只有ZOCOM子陣營才可以使用)。再次重申,進駐后你沒有防空能力,因此用防空單位支援或是混編一些火箭兵都是不錯的選擇。
Now, if that wasn't enough for you, the MARV also has its very own special ability whereby it can harvest tiberium, process it, and deposit it in your bank account instantly. You would think that there's a catch to this, such as not giving you the full funds that a regular harvester brings in, however, this is not the case. It will give you the full amount of funds regularly, but only up to your credit limit. If you don't have enough silos or refineries the rest will go to waste. Beware, over-harvesting your fields and mis-using your funds just because you need to get rid of them. It is best used on an opponent's tiberium field or a neutral field that you aren't in the position to harvest regularly. This way you don't overextend your economy and then fizzle out with nothing left.
如果你對這些還不滿足,MARV還有一個獨有的能力,那就是在通過的地方自動采集處理泰礦,然后瞬間把錢加到你的銀行帳號上。你可能會認為這是個損失,因為相比正常采礦來說,這樣做沒有得到所采泰礦的全部價值。然而,事情不是這樣的。實際上它和正常采礦一樣都給你提供了全值的資金,只不過是達到了你的資金上限罷了。如果你有沒有足夠的倉庫或礦廠的話,多余的部分將會白白流失掉。要注意,過度采集和流失資金僅僅是因為你要舍掉它們。最好用在敵人的礦區(qū)或者你不常去的中立礦區(qū)上。這樣你就不會開始過分發(fā)展經(jīng)濟,最后功敗垂成了。
Suggested Combinations
建議組合
These combinations are good all round combinations that should be able to deal with various different threats
以下這些組合是比較好的綜合性組合,用它們你可以對付各種不同的威脅
Four Engineers/Combat Engineers: If your opponent has a fairly large ground armada and your army is looking very grim, you might want to opt for the four Engineers. This gives you one hell of a meat shield and should give you time to micro your few remaining units. 四工程師/戰(zhàn)斗工程師:如果你的對手有一支巨大的地面部隊,而你的部隊看起來形勢非常嚴峻,那么你可以選擇四工程師。這將給你一個地獄級的大肉盾,從而為你微操其他部隊贏得時間。 Four Missile Squads: This one is recommended if your opponent has a formidable air force. Although having four is a bit much, you are only susceptible to mass infantry. 四火箭兵:如果你的敵人擁有強大的空軍部隊的話,推薦這樣的組合。盡管放四個有點多了,不過這樣你只有大量步兵才值得你擔心。 Four Zone Troopers/Zone Raiders: This is a powerhouse combo. When attacking with this combo you should always be moving in. The range of the ZT/ZR is lackluster so work on squishing your opponent's army with the MARV, and while his micro is out of sync, take advantage. 四重裝機兵/重裝mm:這是個強大的組合。在用這種組合攻擊時,你需要保持移動。ZT/ZR的射程不盡如人意,因此用你的MARV碾壓敵人的部隊,再他忙于微操出現(xiàn)失誤的時候,取得優(yōu)勢。 Two Zone Troopers/Zone Raiders and Two Engineers/Combat Engineers: A very balanced combination, and highly recommended when facing primarily ground armadas. 兩重裝機兵/重裝mm 兩工程師/戰(zhàn)斗工程師:一個非常平衡的組合,在面對基本地面部隊時隆重推薦。 Two Zone Troopers/Zone Raiders and Two Missile Squads: Go for this combo if you are looking to shell out a ton of damage. However you are in trouble if your MARV is left alone against too much firepower. 兩重裝機兵/重裝mm 兩火箭兵:如果你要造成大量傷害的話,就用這種組合。不過如果你的MARV獨自遭遇大量火力的時候可能會陷入麻煩。 Two Zone Troopers/Zone Raiders and Two Snipers: This is another fairly balanced combination. Load your ZT/ZR first so they are in the front of your MARV and let the Snipers and their range take out units from the back. 兩重裝機兵/重裝mm 兩狙擊手:這是另一個平衡的組合。讓ZT/ZR先上車以便它們在MARV的前面,讓狙擊手后上車,它們的射程優(yōu)勢從后面也可以輕松干掉敵人。 One Sniper/One Engineer/Two Missile Squads: Likely your most balanced option. The Sniper Team can pick off any infantry, the Engineer will offer you repairs, and the Missile Squads can pick off air and add additional support on the ground. 一個狙擊手/一個工程/兩火箭兵:基本上是最平衡的選擇。狙擊手可以干掉步兵,工程師負責維修,導彈兵可以防空的同時也可以支援主炮打擊地面。
Priority Slots:
命令與征服3:泰伯利亞戰(zhàn)爭-最高難度通關視頻
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