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發(fā)布時間:2011-12-28 來源:互聯(lián)網(wǎng)
-> 下面是武器種類,不翻了直接COPY,一些評價:
對于單手武器來說,裝備重甲的坦克型角色的最好的選擇應(yīng)該是釘頭錘/斧子類,加上盾牌防御和高ST值;
劍,馬刀等武器更適合均衡發(fā)展,而ST又比較低的角色,用劍的注重傷害,而突刺類武器注重佯攻/造成受傷;
匕首和brawling基本無用.
-> 對于雙手武器來說,雙手大劍/雙手斧,錘可以造成非常大的傷害,雙手大劍比較均衡而雙手斧,錘更注重進(jìn)攻;
杖和矛基本是通用的(特別是具備RUSH AND MORTAL BLOW的矛),但除非遠(yuǎn)距離的好處對你確實(shí)有用,不然我認(rèn)為不值得;
-> 對于遠(yuǎn)距離攻擊武器,弓是王者,除非你缺錢或者AP你可以轉(zhuǎn)而選擇弩或者投擲類武器,相信我,就算對他們花費(fèi)了1000AP都是值得的;
以下是各武器列表
ii) Weapon classes
Class: Weaponclass
Basic: Available from start?
Cost: Enhancement cost (siehe Post 3)
eEC: Effective encumberance
Abilites: Important higher tier abilities that can be used with this weapon
Pro: Advantage of this weapon class
Con: Disadvanteage of this weapon class
Conclusion: A statement from me
Brawling
Basic: Yes
Cost: C (low)
eEC: 0
Abilites: only Masterparry
Pro: cheap both AP and ducat wise, no weapon needed
Con: very low damage, no abilities except Masterparry, no weapon parry possible, no eEC bonus
Conclusion: Useless. Unless you look for a real challange and want win the game without any weapon.
Daggers
Basic: Yes
Cost: D (medium)
eEC:-1
Abilities: Mortal Blow
Pro: Basic, no ST needed
Con: very low eEC, low damage, no Mighty Blow abilities
Conclusion: Better than Brawling - but does that mean much? Keep away if possible.
Sabres
Basis: Yes
Cost: D (medium)
eEC: -2
Abilities: Windmill
Pro: Base talent, mostly good WM, no high ST needed
Con: No Strike of Wrath, no Lunge
Conclusion: Good 1H weapon talent for non-fighters in the early game. Later swords are better imo, but I am sure you will find a magic sabre - so an okay option for one of your characters.
Swords
Basis: No
Cost: E (high)
eEC: -2
Abilities: Windmill, Roundhouse (not the Chuck Norris (tm) one), no high ST required
Pro: Versatile , mostly good WM
Con: costly (ducat and AP wise), No Strike of Wrath, no Mortal Blow
Conclusion: A good skill for characters with medicore strengh and shield fighter skills. Don't have to mention that the magic sword is the archetype of any magic weapon, do I?
Fencing Weapons
Basic: No
Cost: E (high)
eEC: -1
Abilities: Mortal Blow, Windmill
Pro: Probably best WM around, no ST needed, at least 1 good magic weapon confirmed
Con: Expensive (ducat and AP wise), low eEC, no Mighty Blow abilities
Conclusion: Imo the best skill for 1H weapon fighters (or mages?) without a shield. Can deliever mortal blows which is really nice, fighters with shield should stick to swords instead, but one character with this is alwas good for the
party since you will get a nice weapon in the early midgame.
Maxes and Axes
Basic: Yes
Cost: D (medium)
eEC: -4
Abilities: Strike of Wrath, Windmill, Roundhouse (not the Chuck Norris (tm) one)
Pro: Basic, excellent eEC, benefits from high ST
Contra: No upper tier feint abilities, requires decent ST to use effectively, rather bad PA WM
Conclusion: The ideal weapon for shield using tanks and heavily armored fighters. ST bonus can be very nice in later game when you get ST improving items and magic. My favorite! Doesn't do that well against high PA enemies, but since
they are rare in Drakensang (let me recall - did I ever see one? Nope, afaik not...) - don't care about that.
Staves
Basic: No
Cost: D (medium)
eEC: -2
Abilities: Windmill, Roundhouse (not the Chuck Norris (tm) one), Rush
Pro: Versatile, possible distance bonus vs. low range weapons (???) (***), no ST required, good WM
Con: 2H-weapon, no higher tier feint abilities, no Strike of Wrath
Conclusion: A versatile weapon for defensive orientated characters - mages & alike. Main advantage over spears is the better WM. You will get at least 2 nice staffs during the game, so one character with this would be nice - if you can
handle the enemy numbers.
Spears
Basic: No
Cost: D (medium)
eEC: -3
Abilities: Mortal Strike, Rush
Pro: Good eEC, no ST required, possible distance bonus vs. low range weapons (???) (***), can Mortal Strike
Contra: 2H-weapon, no Mighty Blow attacks, often bad WM, no good spears during the early game
Conclusion: Messed up in Drakensang. More offensive than Staves, but the lack of Mighty Blow maneuvers sucks. No really good weapons can be found in early game - and even later, spears tend to have bad WM. But maybe the waiting is worth
it and you get a super-duper dragonkiller spear later, who knwos? But really, spears are pity in Drakensang. Too bad, since I really like this weapon class. In PnP you can use them with shields once you have ST 15+ (Sparta style) - and
there you can even use them as throwing weapons. Not to mention the cool tacking ability that is missing here... *sob* Oh well, I guess if I ever finish the game I will try an elven warrior with spear and dodge... Bwahahaha...
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